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456 pages
Hacking Roomba
A guide to getting the most out of a Roomba vacuum cleaner covers such topics as setting up a Bluetooth interface, buiilding a serial interface tether, connecting the Roomba to the Internet, and replacing Roomba's brain.
About this book
The Jetsons would be proud! A gizmo as cool as Roomba just begs to be hacked. Now, with this book and the official ROI specification furnished by iRobot?, you can become the robotic engineer you've always dreamed of being. Build a Bluetooth interface for your Roomba. Turn it into an artist. Install Linux on it and give it a new brain. Some hacks are functional, others are purely fun. All of them let you play with robotics, and not one will void your warranty. Build a serial interface tether. Set up a Bluetooth? interface. Drive Roomba. Play with sensors. Make it sing. Create a Roomba artist. Use your Roomba as a mouse. Connect Roomba to the Net. Wi-Fi your Roomba. Replace Roomba's brain. Install Roomba-cam. Put Linux? on Roomba. Features a companion Web site. All this ? and it will still clean your floor! Get the official iRobot Roomba Open Interface (ROI) specification and all code presented in the book in ready-to-run form at wiley.com/go/extremetech.
240 pages
Deconstructing Product Design, Exploring the Form, Function, Usability, Sustainability, and Commercial Success of 100 Amazing Products
Helen Greiner comments: “Our customer base—homemakers, people who just want to get the vacuuming job done, people who are used to doing it themselves—buy the Roomba as an appliance, but once they get it home, it's going around, ...
About this book
What makes a product successful? How it looks? The way it functions? Its ease of use? Or do factors like price and marketing dominate? In a quest to find answers to these questions, Deconstructing Product Design engages readers in a process of critically analyzing a diverse collection of 100 innovative products, from well-known classics to contemporary objects of desire. The goal is to support critical thinking about design, facilitate discovery of patterns of success (and failure) across products, and enable readers to apply lessons learned to their own design work. Experts from multiples design disciplines contribute commentary, including: Robert Blaich, industrial design; Jill Butler, graphic design; Alan Cooper, technology design; Brock Danner, architecture; Kimberly Elam, graphic design; Donald Emmite, design history; Larimie Garcia, graphic arts; Scott Henderson, product design; Kritina Holden, human factors; Robert Kingslyn, graphic design; Jon Kolko, interaction design; Lyle Sandler, experience design; Rob Tannen, human factors; Dori Tunstall, Design Anthropology, Steven Umbach, Product Design; Paula Wellings, interaction design. Continue the deconstruction at www.deconstructingproductdesign.com.
217 pages
Trade-off, why some things catch on, and others don't
People don't buy a vacuum cleaner — they buy a clean floor. But for decades the only way to get a clean floor had been to push a vacuum cleaner over it. In the fall of 2002, iRobot introduced the Roomba vacuum cleaner.
About this book
A Fresh and Important New Way to Understand Why We BuyWhy did the RAZR ultimately ruin Motorola? Why does Wal-Mart dominate rural and suburban areas but falter in large cities? Why did Starbucks stumble just when it seemed unstoppable?The answer lies in the ever-present tension between fidelity (the quality of a consumer’s experience) and convenience (the ease of getting and paying for a product). In Trade-Off, Kevin Maney shows how these conflicting forces determine the success, or failure, of new products and services in the marketplace. He shows that almost every decision we make as consumers involves a trade-off between fidelity and convenience–between the products we love and the products we need. Rock stars sell out concerts because the experience is high in fidelity-–it can’t be replicated in any other way, and because of that, we are willing to suffer inconvenience for the experience. In contrast, a downloaded MP3 of a song is low in fidelity, but consumers buy music online because it’s superconvenient. Products that are at one extreme or the other–those that are high in fidelity or high in convenience–-tend to be successful. The things that fall into the middle-–products or services that have moderate fidelity and convenience-–fail to win an enthusiastic audience. Using examples from Amazon and Disney to People Express and the invention of the ATM, Maney demonstrates that the most successful companies skew their offerings to either one extreme or the other-–fidelity or convenience-–in shaping products and building brands.
Social media changes from month to month. Trends come and go quicker than the seasons change. The latest trendy site could be next years Myspace and the hottest new site probably hasnt even been conceived yet or is at the couple of guys in a garage stage. Having said that there are some trends that I think will continue over the coming year and with that in mind I wanted to share them here. Rather than focusing in on the finer detail I have compiled the list below in broader terms with all the main players represented. All in all it should be an exiting year ahead in social media and these should be seven of the main trends
As a longtime Apple TV owner, Ill admit a dirty little secret: I really like the device. Sure, it has been one of the rare flops for Apple in recent years. And it could be so much more with say, a Blu-ray player or a web browser. But it is really good at its core functionality: bringing iTunes content into your living room. And thats why this new version of the Apple TV makes sense at least for now.
One of the constant complaints about the Android diaspora is its fragmentation the increasingly diverse multiplicity of OS versions and devices that are so relevant yet so confusing to the average consumers mobile decision-making process.Apparently, the powers that be (at Google, that is) have heard users complaints on this score and have created the Google Phone Gallery, a carousel of devices that displays images, phone features, manufacturer and carrier information and more.You can sort phones by hardware manufacturer, by phone service provider and even by country, a feature we know our international readers will be very happy about.Finally, you can select multiple devices to do side-by-side comparisons.Theres a tab that reads Phones, too. This seems a bit redundant for a Phone Gallery, unless you consider the rising tide of Android tablets. We hope to see a few non-phone mobile devices featured in this gallery in the very near future.All these devices ship with the standard set of on-deck Android apps you know and love, including the Android Market, Google Search, Maps, Gmail and YouTube.If youre in the market for a new Android or thinking of buying one for the first time, this sites the ideal destination for you. And if youre a contented Android device user, this is where you can point all the people who ask you which phone they should buy next.Now all we need is a better way to sort through the Wild West of apps that is the Android Market Oh, wait. We found that yesterday.If you ask us, the Android platform just gets better all the time. What do you think of the gallery from Google?More About: android, android phones, Google, Hardware, Mobile 2.0, mobile devicesFor more Mobile coverage:Follow Mashable Mobile on TwitterBecome a Fan on FacebookSubscribe to the Mobile channelDownload our free apps for iPhone and iPad
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